A downloadable tool

Buy Now$5.00 USD or more

Car movement, race positions and Car AI are often a challenge for a lot of developers but with this template, you can create a simple but very effective 2D arcade style top down racing game in Godot 4 in no time!

Features:

- Player´s car controller

- Car AI

- Skidmarks & smoke particles

- HUD showing lap time, best lap time, lap count and race positions

- Sounds & music system

- Victory screen (race positions)

- Main menu & pause menu

-  Sample race track to test the template

- Commented code in english

- Built in Godot 4.1

With this template you can make games like micro machines, super sprint or pico racer. Config the car physics as you like and make the race game of your dreams!

Purchase

Buy Now$5.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

2DRacingTemplateV1.0.zip 8.6 MB

Comments

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invalid get index 'car' (on base "dictionary") race_positions.gd:2

Hi there, reach me at my discord channel here so I can help you out. Thanks

I think tire squeal.wav is missing, so I can't access track.tscn. 

Hi ! I 'm so so sorry. It should be fixed now. I uploaded the project again. 

Solved. Thanks. 

Enjoy!

Is there a penalty for crossing over the grass or barriers? IS there any power ups (dropping oil slicks to knockout cars etc?)

The main purpose of this template is to include the player's car controller and car AI to mimic the physics of games like micromachines so you don't have to code those from scratch.  Anyway, nothing stops you to add those game mechanics. Half of the job is already done!

Could you consider adding the dodge roll into your 2d shooter template that I purchased? I asked for this awhile ago and would appreciate the after-market support on that feature. Cheers!

Yes! And possibly more weapons or weapon switching, but it will take me a while.

For November 28th would be appreciated!